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Programming a GUI Library for my New Game

admin by admin
June 10, 2020
in game
47
Programming a GUI Library for my New Game



A slightly more technical devlog video this week, as I talk about how I’m implementing a new GUI system for my city-builder game.

My previous game “Equilinox”:

Text tutorial:

Get access to the code and support the channel on Patreon:

You can follow the progress of the game on my social media:
Twitter:
Instagram:
Facebook:
Trello:

Email: thinmatrix@gmail.com

Background music by Jamal Green:

Outro music by Dannek Studio:

#devlog

Nguồn: https://u-os.org

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Comments 47

  1. Fluffy says:
    2 years ago

    The professionalism of this is really mind blowing. Also, while this is still just a devlog, I have found this very useful to me in my recent journey of learning Java. Seeing how you used objects and method parameters (and stuff like that) in the context of a game is very helpful to understand how i could actually utilize them. That is a detail which I find to be lacking in the Udemy courses I am following. Great video!

    Reply
  2. Minh Khai Tran says:
    2 years ago

    Hello! What game engine did you use to build this game?

    Reply
  3. Kartikey V Hebbar says:
    2 years ago

    Can you please guide me about the prerequisites of starting to develop games in java? What are the already available game engines for java and what all i need to learn well to start with the initial development?

    Reply
  4. Tralamy says:
    2 years ago

    You Are A Monster Bro ! GG

    Reply
  5. Marko D. says:
    2 years ago

    Is it good to use glViewPort() method to handle the resizing of the display?

    Reply
  6. Faik Yesilyaprak says:
    2 years ago

    I would like to learn Java but I don't feel like there are lots of features in it. For example, how did you do this fancy gui in Java? Which library did you use ?

    Reply
  7. Akmubi Lin says:
    2 years ago

    Noice

    Reply
  8. Michael Ong says:
    2 years ago

    Why not use Yoga Layout? Its CSS flexbox made in C and has bindings for Java!

    Reply
  9. Igor Kozlov says:
    2 years ago

    Thanks! It's so great. I repeated your concept via Constrains. more thanks!

    Reply
  10. Narblo says:
    2 years ago

    Are you gonna make a tutorial on how to make the gui or what books and sites helped you to develop your own?

    Reply
  11. Heretic [Stanlyhalo] says:
    2 years ago

    I have been trying to make an OOP Game Engine, but the only part that is making me so mad, is setting the Parent of a subclass.

    Reply
  12. Mylo Fawcett says:
    2 years ago

    Great devlog as always, but I was wondering how you get the game to keep on running during the screen resizing. I'm currently following your lwjgl/OpenGL Tutorial series and if I use Display.setResizeable(true) then the game freezes whenever I move/resize the screen. How can I fix this?

    Reply
  13. E K says:
    2 years ago

    Man, that food dish looked delicious!

    Reply
  14. Vlad Zhukov says:
    2 years ago

    Implemented constraint system like your in my GUI.

    Do you use constraints for transitions? My GUI just uses messages for communication so I setup GUI once and then only sample geometry primitives. Seems like animation done via this constraints would work nice ( a little bit limited however).

    Reply
  15. LoAdInG InC says:
    2 years ago

    JSlider s = new JSlider();

    Reply
  16. leo pillay says:
    2 years ago

    plz inform me

    Reply
  17. leo pillay says:
    2 years ago

    hi wat programme u using

    Reply
  18. Daniel Fennec says:
    2 years ago

    Come on. You're really making me look bad as a Human man.

    Reply
  19. Twinkly Tanya Plays says:
    2 years ago

    I love how "the lake" was just a bunch of trees. 😂👌🏻

    Reply
  20. ccricers says:
    2 years ago

    First time I've visited this channel for dev logs, and I'm really jealous of the outdoor view from your office!

    Reply
  21. Richard says:
    2 years ago

    Do you have a recipe for the food you made with your friends, it looked delicious.

    Reply
  22. hhahah hahahah 19 says:
    2 years ago

    ..it s pumpkin curry.

    71/10 gervais award

    Reply
  23. Andrey Leshchiner says:
    2 years ago

    I don't know if someone else already asked this question, but what Text Editor do you use for your code?

    Reply
  24. FrostDriveX says:
    2 years ago

    It's like all this guy does in life is the right things. He never gets on youtube and wastes life watching videos, never wastes life checking social media.

    He works. He goes outside, and he cooks with friends. This guys got it figured out.

    Reply
  25. TecHackTutorials says:
    2 years ago

    I fucking love your videos, you inspire me to go and code. Am not good at all but would love to one day be as good as you. How did you learn Java? pls, answer!

    Reply
  26. Mayur Wankhade says:
    2 years ago

    is it in java??

    Reply
  27. Chen Zunlan says:
    2 years ago

    IDK why your video popped up on my youtube but your video successfully attracted my attention! Great work so far by yourself and keep it up!

    Reply
  28. Thomas Holloway says:
    2 years ago

    What mug is that?

    Reply
  29. The Cake says:
    2 years ago

    Fix your room-acoustics, please.

    Reply
  30. Filipe Pais says:
    2 years ago

    Nice!
    What's your setup? Like, Java version, opengl (?) etc ?

    Reply
  31. Sonny Sandberg says:
    2 years ago

    Would it be possible to add a number system to the videos, so I am sure to get them in the right order?

    Reply
  32. Thomas Verwoerd says:
    2 years ago

    You need more subs.

    Reply
  33. Lobapo says:
    2 years ago

    …

    Reply
  34. Garry Thompson says:
    2 years ago

    Hi, new viewer here, loving the work and was wondering if you'd ever considered open sourcing your engine? I studied game dev at uni and am considering getting back in as an indie hobbyist

    Reply
  35. vivek anand says:
    2 years ago

    Could have made UiConstraints using a builder pattern.

    Reply
  36. neoabraxas says:
    2 years ago

    Your great taste in everything you do also shows through in your code.

    Reply
  37. 错鞘 says:
    2 years ago

    fuck you for this: Get access to the code and support the channel on Patreon

    Reply
  38. rlui123 says:
    2 years ago

    This guy is living the life, jealous yet?

    Reply
  39. Omio Rahman says:
    2 years ago

    Does anybody know of a hentai game engine asking for a friend

    Reply
  40. Omio Rahman says:
    2 years ago

    Cool

    Reply
  41. ALI ALHASHIM says:
    2 years ago

    what is your operating system ? Linux or windows ?

    Reply
  42. White Dev says:
    2 years ago

    amazing room

    Reply
  43. A_N_O_U_R_ ROBLOX says:
    2 years ago

    roblox?

    Reply
  44. xyBlood \Lotus says:
    2 years ago

    What language are you using to programm the game?

    Reply
  45. Tyler Gust says:
    2 years ago

    2:10 I would've suggested a two value system where your first value is the % of the screen and the second value is the pixel constant. so (0,20) would move the GUI to the right 0% of the full screen's width, plus 20 pixels. (1,0) would move the screen 100% to the right plus 0 pixels, and (1,-50) would move it 100% to the right, then back 50 pixels to the left.

    However, I'm not fluent in Java so what I'm asking for might be more trouble than it's worth…

    Reply
  46. Michael Brannaka says:
    2 years ago

    It may sound like a dumb question what programming language are you using Thin Matrix C# or C++? I just starting to learn C# coding just recently.

    Reply
  47. Life Eddition says:
    2 years ago

    What Are you programming in?

    Reply

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